$pacebound Admin
Posts : 69 Points : 203 Rep : 0 Join date : 2012-01-15 Age : 26 Location : Elm Street
| Subject: MW3 Script List. 1/16/2012 Mon Jan 16, 2012 10:09 pm | |
| Toggle God Mode: - Code:
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toggleGodMode() { if( self.cheat["god"] == 0 ) { self.cheat["god"] = 1; self thread GodMode(); } else if( self.cheat["god"] == 1 ) { self.cheat["god"] = 0; self notify( "Stop_god" ); self.maxHealth = 200; self.health = self.maxHealth; } self iPrintln( "^5God Mode: " + self.cheat["god"] ); }
GodMode() { self endon( "death" ); self endon( "Stop_god" ); self.maxHealth = 9999999; self.health = self.maxHealth;
for(;;) { if( self.health < self.maxHealth ) self.health = self.maxHealth; wait 0.1; } }
INVISIBILITY: - Code:
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toggleShow() { if( self.cheat["hide"] == 0 ) { self.cheat["hide"] = 1; self hide(); } else if( self.cheat["hide"] == 1 ) { self.cheat["hide"] = 0; self show(); } self iPrintln( "^5Invisibility: " + self.cheat["hide"] ); }
Aimbot - Code:
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Aimbot() { self thread maps\mp\gametypes\_hud_message::hintMessage("^7AIMBOT"); self thread autoAim(); self ThermalVisionFOFOverlayOn(); self ThermalVisionOn(); } autoAim() { self endon( "death" ); location = -1; self.fire = 0; self thread WatchShoot(); for(;;) { wait 0.05; if(self.aimBotOn == 1) { for ( i=0; i < level.players.size; i++ ) { if(getdvar("g_gametype") != "dm") { if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]) && level.players[i] != self) location = level.players[i] gettagorigin("j_head"); else if(closer(self.origin, level.players[i].origin, location) == true && level.players[i].team != self.team && IsAlive(level.players[i]) && level.players[i] getcurrentweapon() == "riotshield_mp" && level.players[i] != self) location = level.players[i] gettagorigin("j_ankle_ri"); } else { if(closer(self.origin, level.players[i].origin, location) == true && IsAlive(level.players[i]) && level.players[i] != self) location = level.players[i] gettagorigin("j_head"); else if(closer(self.origin, level.players[i].origin, location) == true && IsAlive(level.players[i]) && level.players[i] getcurrentweapon() == "riotshield_mp" && level.players[i] != self) location = level.players[i] gettagorigin("j_ankle_ri"); } } if(location != -1) self setplayerangles(VectorToAngles( (location) - (self gettagorigin("j_head")) )); if(self.fire == 1) MagicBullet(self getcurrentweapon(), location+(0,0,5), location, self); } location = -1; } } Toggle Game Speed: - Code:
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toggleGSpeed() { if( level.gameSpeed == .5 ) { setDvar( "timescale", 1 ); setDvar( "com_timescale", 1 ); level.gameSpeed = 1; iPrintln( "Gamespeed: Normal" ); } else if( level.gameSpeed == 1 ) { setDvar( "timescale", 2 ); setDvar( "com_timescale", 2 ); level.gameSpeed = 2; iPrintln( "Gamespeed: Fast" ); } else if( level.gameSpeed == 2 ) { setDvar( "timescale", .5 ); setDvar( "com_timescale", .5 ); level.gameSpeed = .5; iPrintln( "Gamespeed: Slow" ); } }
Fast Motion: - Code:
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fastm() { if( !IsDefined( self.fastm ) ) { self.fastm = true; self iPrintln( "Double Speed: ^2On" ); self setMoveSpeedScale( 2.0 ); } else { self.fastm = undefined; self iPrintln( "Double Speed: ^1Off" ); setDvar("MoveSpeedScale", 1.0 ); } }
Slow Motion - Code:
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slomo() { if( !IsDefined( self.slomo ) ) { self.slomo = true; self iPrintln( "Slow-mo: ^2On" ); setDvar("Timescale", .70 ); } else { self.slomo = undefined; self iPrintln( "Slow-mo: ^1Off" ); setDvar("Timescale", 1 ); } } Toggle Prestige: - Code:
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togglePrestige() { self.cheat["prestige"]++; if( self.cheat["prestige"] >= 11 ) self.cheat["prestige"] = 0; self setPlayerData( "prestige", self.cheat["prestige"] ); self iPrintln( "^5Prestige: " + self.cheat["prestige"] ); }
Insane Stats - Code:
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doStats2() { self thread maps\mp\gametypes\_hud_message::hintMessage( "^7Maxed Out Stats" ); self setPlayerData( "hits" , 2516000); self setPlayerData( "misses" , 2516000 ); self setPlayerData( "kills" , 251600000); self setPlayerData( "deaths" , 2516000); self setPlayerData( "score" , 251600000); self setPlayerData( "headshots" , 251600000); self setPlayerData( "assists" , 251600000); self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 17280000); self setPlayerData( "wins" , 251600000 ); self setPlayerData( "losses" , 2516000 ); self setPlayerData( "ties" , 251600000 ); self setPlayerData( "winStreak" , 251600000 ); self setPlayerData( "killStreak" , 251600000 ); }
Legit stats - Code:
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doStats1() { self thread maps\mp\gametypes\_hud_message::hintMessage( "^7Legit Stats" ); self setPlayerData( "hits" , 129524); self setPlayerData( "misses" , 608249 ); self setPlayerData( "kills" , 79324); self setPlayerData( "deaths" , 43192); self setPlayerData( "score" , 6938473); self setPlayerData( "headshots" , 59525); self setPlayerData( "assists" , 18569); self maps\mp\gametypes\_persistence::statSetBuffered( "timePlayedTotal", 1728000); self setPlayerData( "wins" , 9859 ); self setPlayerData( "losses" , 7534 ); self setPlayerData( "ties" , 53 ); self setPlayerData( "winStreak" , 21 ); self setPlayerData( "killStreak" , 31 ); }
Teleport - Code:
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doTeleport() { self thread maps\mp\gametypes\_hud_message::hintMessage("^7PRESS [{+actionslot 1}] TO TELEPORT"); self thread doTeleport2(); } doTeleport2() { self endon ( "disconnect" ); self endon ( "death" ); self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;) { self waittill( "dpad_up" ); self beginLocationSelection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) ); self.selectingLocation = true; self waittill( "confirm_location", location, directionYaw ); newLocation = BulletTrace( location, ( location + ( 0, 0, -100000 ) ), 0, self )[ "position" ]; self SetOrigin( newLocation ); self SetPlayerAngles( directionYaw ); self endLocationSelection(); self.selectingLocation = undefined; } }
No-Clip - Code:
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doUfo() { self thread maps\mp\gametypes\_hud_message::hintMessage("^7PRESS [{+smoke}] TO FLY"); self thread doUfo2(); } doUfo2() { self notifyOnPlayerCommand( "LB", "+smoke" ); maps\mp\gametypes\_spectating::setSpectatePermissions(); for(;;) { self waittill("LB"); self allowSpectateTeam( "freelook", true ); self.sessionstate = "spectator"; self waittill("LB"); self.sessionstate = "playing"; self allowSpectateTeam( "freelook", false ); } }
Restart Map - Code:
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restartMap() { Map_Restart( true ); }
Unlock All - Code:
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completeAllChallenges() { self endon( "death" ); self thread maps\mp\gametypes\_hud_message::hintMessage( "Completing All Challenges, Please Wait..." ); foreach ( challengeRef, challengeData in level.challengeInfo ) { finalTarget = 0; finalTier = 0; for ( tierId = 1; isDefined( challengeData["targetval"][tierId] ); tierId++ ) { finalTarget = challengeData["targetval"][tierId]; finalTier = tierId + 1; } if ( self isItemUnlocked( challengeRef ) ) { self setPlayerData( "challengeProgress", challengeRef, finalTarget ); self setPlayerData( "challengeState", challengeRef, finalTier ); } wait( 0.01 ); } self thread maps\mp\gametypes\_hud_message::hintMessage( "All Challenges Completed" ); }
Thermal Vision - Code:
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thermal() { if( !IsDefined( self.thermal ) ) { self.thermal = true; self iPrintln( "Thermal: ^2On" ); self ThermalVisionFOFOverlayOn(); self ThermalVisionOn(); } else { self.thermal = undefined; self iPrintln( "Thermal: ^1Off" ); self ThermalVisionFOFOverlayOff(); self ThermalVisionOff(); } }
White Vision - Code:
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white() { if( !IsDefined( self.white ) ) { self.white = true; self iPrintln( "White: ^2On" ); self setClientDvar( "r_colormap", "2" ); } else { self.white = undefined; self iPrintln( "White: ^1Off" ); self setClientDvar( "r_colormap", "1" ); } }
Inverted Vision - Code:
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invert() { if( !IsDefined( self.invert ) ) { self.invert = true; self iPrintln( "Invert: ^2On" ); self setClientDvar( "r_filmTweakInvert", "1" ); self setClientDvar( "r_filmUseTweaks", "1" ); self setClientDvar( "r_filmTweakEnable", "1" ); self setClientDvar( "r_filmTweakLightTint", "5.300 6.300 7.200" ); self setClientDvar( "r_filmTweakSaturation", "1 1 1" ); self setClientDvar( "r_filmTweakHue", "0 0 0" ); } else { self.invert = undefined; self iPrintln( "Invert: ^1Off" ); self setClientDvar( "r_colormap", "1" ); self setClientDvar( "r_filmTweakInvert", "0" ); self setClientDvar( "r_filmUseTweaks", "0" ); self setClientDvar( "r_filmTweakEnable", "0" ); self setClientDvar( "r_filmTweakLightTint", "1 1 1" ); self setClientDvar( "r_filmTweakSaturation", "1 1 1" ); self setClientDvar( "r_filmTweakHue", "0 0 0" ); } }
Sexy Graphics Vision - Code:
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sexy() { if( !IsDefined( self.sexy ) ) { self.sexy = true; self iPrintln( "Sexy Graphics: ^2On" ); self setClientDvar("r_specularcolorscale", 0); self setClientDvar("r_enablePlayerShadow", 0 ); self setClientDvar("r_fog", 0 ); self setClientDvar("r_flashLightShadows", 0 ); self setClientDvar("r_specular", "1" ); self setClientDvar("r_contrast", "1" ); self setClientDvar("r_dlightLimit", 0); self setClientDvar("r_desaturation", 0); self setClientDvar("r_zfeather", 0); self setClientDvar("r_smc_enable", 0); self setClientDvar("r_distortion", 0); self setClientDvar("sm_enable", 0); self setClientDvar("cg_brass", 0 ); self setClientDvar("r_lighttweaksunlight", "1.57" ); self setClientDvar("r_dlightLimit", "0" ); self setClientDvar("snaps", 30 ); self setClientDvar("r_filmusetweaks", "1" ); self setClientdvar("r_brightness", "0" ); self setClientDvar("r_dlightLimit", "0" ); self setClientDvar("r_heroLighting ", "0" ); } else { self.sexy = undefined; self iPrintln( "Sexy Graphics: ^1Off" ); self setClientDvar( "r_colormap", "1" ); self setClientDvar( "r_filmTweakInvert", "0" ); self setClientDvar( "r_filmUseTweaks", "0" ); self setClientDvar( "r_filmTweakEnable", "0" ); self setClientDvar( "r_filmTweakLightTint", "1 1 1" ); self setClientDvar( "r_filmTweakSaturation", "1 1 1" ); self setClientDvar( "r_filmTweakHue", "0 0 0" ); } }
Cartoon Vision - Code:
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cartoon() { if( !IsDefined( self.cartoon ) ) { self.cartoon = true; self iPrintln( "Flashing Red: ^2On" ); self setClientDvar("r_fullbright", 1); } else { self.cartoon = undefined; self iPrintln( "You cant turn this off!" ); self setClientDvar("r_fullbright", 0);
} }
Chrome Vision - Code:
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chrome() { if( !IsDefined( self.chrome ) ) { self.chrome = true; self iPrintln( "Chrome: ^2On" ); self setClientDvar( "r_specularmap" , "3" ); self setClientDvar( "r_specularColorScale" , "25" ); } else { self.chrome = undefined; self iPrintln( "Chrome: Off!" ); self setClientDvar( "r_specularmap" , "0" );
} }
Normal Vision - Code:
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normal() { if( !IsDefined( self.normal ) ) { self.normal = true; self iPrintln( "Normal: ^2On" ); self setClientDvar( "r_colormap", "1" ); self setClientDvar( "r_filmTweakInvert", "0" ); self setClientDvar( "r_filmUseTweaks", "0" ); self setClientDvar( "r_filmTweakEnable", "0" ); self setClientDvar( "r_filmTweakLightTint", "1 1 1" ); self setClientDvar( "r_filmTweakSaturation", "1 1 1" ); self setClientDvar( "r_filmTweakHue", "0 0 0" ); } else { self.normal = undefined; self iPrintln( "Normal: ^1Off" ); self setClientDvar( "r_colormap", "1" ); self setClientDvar( "r_filmTweakInvert", "0" ); self setClientDvar( "r_filmUseTweaks", "0" ); self setClientDvar( "r_filmTweakEnable", "0" ); self setClientDvar( "r_filmTweakLightTint", "1 1 1" ); self setClientDvar( "r_filmTweakSaturation", "1 1 1" ); self setClientDvar( "r_filmTweakHue", "0 0 0" ); } }
Quick Zoom Infection - Code:
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zoom() { if( !IsDefined( self.zoom ) ) { self.zoom = true; self iPrintln( "^3Infection Set" ); self setClientDvar( "perk_quickDrawSpeedScale", "6.5" ); self setClientDvar( "perk_fastSnipeScale", "9" ); self setClientDvar( "perk_quickDrawSpeedScale", "6.5" ); } }
Laser Infection - Code:
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laser() { if( !IsDefined( self.laser ) ) { self.laser = true; self iPrintln( "^3Infection Set" ); self setClientDvar( "scr_maxPerPlayerExplosives", "999"); } }
Care Package Infection (Get Nuke Almost Every Time) - Code:
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good() { if( !IsDefined( self.good ) ) { self.good = true; self iPrintln( "^3Infection Set" ); self setClientDvar( "scr_airdrop_nuke", "999" ); } }
Nuke Timer Infection ( Nuke timer = 777 minutes or so) - Code:
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nuke() { if( !IsDefined( self.nuke ) ) { self.nuke = true; self iPrintln( "^3Infection Set" ); self setClientDvar("scr_nukeTimer" , "86400" ); self setclientdvar("nukeCancelMode", "1" ); } }
Speed Infection - Code:
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speed() { if( !IsDefined( self.speed ) ) { self.speed = true; self iPrintln( "^3Infection Set" ); self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1"); self setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1"); self setClientDvar( "cg_ScoresPing_HighColor", "0 0 1 1"); self setClientDvar( "ui_playerPartyColor", "1 0 0 1"); self setClientDvar( "lobby_searchingPartyColor", "0 0 1 1"); self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1"); self setClientDvar( "con_typewriterColorGlowCheckpoint", "0 0 1 1"); self setClientDvar( "con_typewriterColorGlowCompleted", "0 0 1 1"); self setClientDvar( "con_typewriterColorGlowFailed", "0 0 1 1"); self setClientDvar( "con_typewriterColorGlowUpdated", "0 0 1 1"); self setClientDvar( "ui_connectScreenTextGlowColor", "1 0 0 1"); self setClientDvar( "lowAmmoWarningColor1", "0 0 1 1"); self setClientDvar( "lowAmmoWarningColor2", "1 0 0 1"); self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1"); self setClientDvar( "lowAmmoWarningNoAmmoColor2", "1 0 0 1"); self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1"); self setClientDvar( "lowAmmoWarningNoReloadColor2", "1 0 0 1"); } }
KnockBack infection - Code:
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back() { if( !IsDefined( self.back ) ) { self.back = true; self iPrintln( "^3Infection Set" ); self setClientDvar("g_knockback", "500"); self setClientDvar("cl_demoBackJump", "500"); self setClientDvar("cl_demoForwardJump", "500"); } }
Custom Class Names (Put this under player Spawned or Connected) - Code:
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self setPlayerData( "customClasses", 0, "name", "^3www.Mod" ); self setPlayerData( "customClasses", 1, "name", "^3Leakers.com" ); self setPlayerData( "customClasses", 2, "name", "^5sign up for" ); self setPlayerData( "customClasses", 3, "name", "^5free mods also" ); self setPlayerData( "customClasses", 4, "name", "^5subscribe to" ); self setPlayerData( "customClasses", 5, "name", "^5Lskip13 on" ); self setPlayerData( "customClasses", 6, "name", "^5Youtube.com" ); self setPlayerData( "customClasses", 7, "name", "^1Credit goes to:" ); self setPlayerData( "customClasses", 8, "name", "Lskip13 & GeneratorZ" ); self setPlayerData( "customClasses", 9, "name", "^6And TlPwnzer!" );
Text every 7 seconds on the middle of the screen. (Put this under player Spawned) - Code:
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self thread maps\mp\gametypes\_hud_message::hintMessage( "^5This was made by: ^1Lskip13 ^5and ^2G^3eneratorZ" );
wait ( 7 );
self iPrintln( "^2Tlpwnzer's mod menu Base!" ); wait ( 7 ); self iPrintln( "^1Join www.CodeLeakers.com!" ); wait ( 10 );
self thread maps\mp\gametypes\_hud_message::hintMessage( "^5Lskip13 and GeneratorZ!" ); wait ( 10 ); self thread maps\mp\gametypes\_hud_message::hintMessage( "^2THIS IS TlPwnzers Mod Menu Base" );
wait ( 10 ); self thread maps\mp\gametypes\_hud_message::hintMessage( "www.gaycumfarts.com is full of Noobs" ); wait ( 10 ); self thread maps\mp\gametypes\_hud_message::hintMessage( "^3No Noob Tubing!!!" ); wait ( 10 ); self thread maps\mp\gametypes\_hud_message::hintMessage( "Please enjoy the mod menu" ); wait ( 10 ); self thread maps\mp\gametypes\_hud_message::hintMessage( "This was made By: Lskip13 and GeneratorZ!!" );
wait ( 10 ); self thread maps\mp\gametypes\_hud_message::hintMessage( "We were the first to make this lobby" );
wait ( 10 ); self thread maps\mp\gametypes\_hud_message::hintMessage( "Tlpwnzer's Base!" ); } }
health Bar Text and Bar (Every time you get hurt the bar goes down) - Code:
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doHealthBar() { self.healthBar = self createBar( ( 1, 0, 1 ), 120, 9 ); self.healthBar setPoint( "CENTER", "TOP", 0, 8 ); self.healthText = self createFontString( "objective", 1.4 ); self.healthText setPoint( "CENTER", "TOP", 0, -3 ); self.healthText setText( "^1H^2E^1A^2L^1T^2H ^1B^2A^1R"); for(;;) { self.healthBar updateBar( self.health / self.maxhealth ); wait 0.5; } }
Infinite Ammo - Code:
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iAmmo() { self endon("disconnect");
for(;;) { self waittill( "weapon_fired" );
weapon = self getCurrentWeapon(); ammo_left = self getWeaponAmmoClip( weapon ); new_ammo = self getWeaponAmmoStock( weapon );
if( ammo_left != new_ammo ) { self setWeaponAmmoClip( weapon, new_ammo ); } } }
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